There are some swords that have elements attached to them. These are perhaps created in fusion , or they come with the type of materials you use, e.g. Fire Stone would have a Fire element of course.
The 8 different elements are:
- Arcane || (Category)
- Fire || (Category)
- Frost || (Category)
- Wind || (Category)
- Earth || (Category)
- Water ||(Category)
- Holy || (Category)
- Unholy || (Category)
You can give your team an Elemental advantage in Adventure by equipping 3(and a pet) or 4(no pet) swords with the same element. This bonus will for the whole group and can provide a nice advantage. Especially at the lower levels. The bonus advantage for each element is:
Type | HP+ | AP+ | DP+ |
---|---|---|---|
Arcane | 10% | 5% | --- |
Earth | 15% | --- | --- |
Fire | --- | 10% | --- |
Frost | --- | --- | 10% |
Holy | --- | 5% | 7% |
Water | 10% | --- | 5% |
Wind | 1 Extra | Hand | per turn |
Unholy | --- | 7% | 5% |
In addition, most locations have a certain element that, if the group's matches it, gives additional bonuses to HP, AP, DP or hand.
- Mysterious Mountain ( Earth | Hand+1, HP+100 )
- Orc Camp ( Holy | Hand+1, AP+30 )
- Cavern of Ancient Ruins ( Arcane | AP+70 )
- Cursed Forest ( Wind | Hand+1, DP+25 )
- Mage Tower ( Unholy | Max HP+200, AP+25 )
- Flaming Volcano ( Frost | Hand+1, DP+30 )
- Polar Glacier ( Fire | Max HP+200, AP+50 )
- Imperial Tomb ( Holy | Max HP+300, AP+20 )
- Canyon of Immortality ( Earth | Max HP+100, Hand+1 )
- Dragon Archipelago ( Wind | Max HP+350)
- Abyssal Sea (Arcane I Max HP+200, Hand+1)
- Skyland (Unholy | Max HP+200,AP+40,DP+20)
- Impact Site (Water | Max HP+200, AP+65, DP+50)
- Hellgate (Holy | Max HP+200,DP+30, Hand+1)
See Also Arena Elements